XP123Services → Course: Paper Toys
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Paper Toys that Teach

Premise

Paper has possibilities. We'll look at some interesting ways to use paper-based toys as elements of games and job aids. We'll demo examples teaching observation and project management skills, and then work in small groups to create new applications.

You will get...

  • Learn to make pop-ups, origami, flexagons, and other interesting paper objects.
  • Explore ways to use these objects as part of games or job aids.

Format

  • 90 minutes.
  • 30% learning to make various objects, 50% applying them to learning situations, and 20% sharing what we've done.

Audience

Designers, trainers, and those with an artistic interest in paper.

Offerings

Offered at NASAGA '03 ("North American Simulation And Games Association"), October, 2003. See www.nasaga.org.

Facilitators

William Wake (William.Wake@acm.org, www.xp123.com) is a software coach, the author of Extreme Programming Explored, and the inventor of the Test-First Stoplight and the Programmer’s Cube. Bill has a deep interest in objects that seem impossible.

Also of Interest

Consulting services

Copyright 1994-2006, William C. Wake - William.Wake@acm.org