sjm.examples.sling
Class NumAssembler
java.lang.Object
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+--sjm.parse.Assembler
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+--sjm.examples.sling.NumAssembler
- public class NumAssembler
- extends Assembler
Pops a number token, and pushes a number function.
A design principle for this package is that "everything" is
a two-dimensional function of time. Thus if the stack
contains, say, a token that is just the number 3, this
assembler will push a new Cartesian function
(t, 3). This allows, for example, a Sling statement like
plot 3; to be meaningful. In this case, the
Sling design principles will use 3 as the y component of a
function, and will use time as the x component. The plot
will be of a line segment from (0, 3) to (1, 3), since time
varies from 0 to 1 during the course of a plot.
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Method Summary |
void |
workOn(Assembly a)
Pop a number n, and push the function (t, n). |
| Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
NumAssembler
public NumAssembler()
workOn
public void workOn(Assembly a)
- Pop a number n, and push the function (t, n).
- Overrides:
- workOn in class Assembler
- Parameters:
Assembly - the assembly to work on